/Super Smash Bros. Ultimate version 8.0.0 replace, DLC character Min Min now available

Super Smash Bros. Ultimate version 8.0.0 replace, DLC character Min Min now available

FighterTransferChangeMarioClosing SmashElevated energy.
Elevated assault vary.KirbySprint AssaultDiminished vulnerability.
Prolonged launch distance when hitting with the start of the assault.KirbyDown Smash AssaultElevated assault velocity.
Prolonged launch distance.KirbyAhead Air AssaultElevated energy of second and final assault.
Prolonged launch distance of the final assault.KirbyAgain Air AssaultProlonged launch distance when hitting with the start of the assault.KirbyDown ParticularProlonged launch distance.Captain FalconSprint AssaultDiminished vulnerability.Captain FalconDown Tilt AssaultProlonged launch distance.Captain FalconUp Smash AssaultProlonged launch distance of the second assault.Captain FalconAspect ParticularElevated assault vary ahead when used on the bottom.
Adjusted launch angle when used on the bottom.
Shortened launch distance when used on the bottom.
Made it simpler to set off a meteor impact when utilizing the transfer within the air.Captain FalconDown ParticularElevated assault velocity.
Prolonged launch distance when hitting within the high-damage vary.JigglypuffClosing SmashMade the opponent’s actions slower through the preliminary slowdown interval.Ice ClimberClosing SmashMade the opponent’s actions slower through the preliminary slowdown interval.
Elevated the velocity at which the iceberg will seem.
Elevated assault vary close to the height of the iceberg.
Made it simpler to seize on to the condor.SheikAspect Smash AssaultMade it simpler to hit a number of occasions.
Elevated assault vary of the second assault.Dr. MarioClosing SmashElevated energy.FalcoDown Tilt AssaultElevated assault velocity.
Adjusted launch angle.FalcoUp Smash AssaultMade it simpler to hit a number of occasions.
Prolonged launch distance.
Elevated the period of time hit detection lasts.FalcoImpartial Air AssaultElevated velocity of the final assault.
Elevated assault vary of the final assault.FalcoDown Air AssaultDiminished vulnerability.
Diminished vulnerability when touchdown after utilizing the transfer.FalcoAspect ParticularElevated the period of time hit detection lasts.
Elevated assault velocity when used on the bottom.MarthDown Smash AssaultProlonged launch distance when hitting within the high-damage vary.MarthAhead Air AssaultMade it simpler to hit the high-damage vary.MarthAgain Air AssaultMade it simpler to hit the high-damage vary.MarthUp Air AssaultMade it simpler to hit the high-damage vary.MewtwoAgain Air AssaultProlonged launch distance.
Elevated energy of the tip and center attack-range areas of the tail.MewtwoUp Air AssaultProlonged launch distance.MewtwoDownward ThrowDiminished vulnerability.MewtwoImpartial ParticularElevated energy when not charged.
Elevated assault velocity.
Diminished vulnerability.MewtwoUp ParticularDiminished vulnerability after touchdown and ending the transfer.Meta KnightImpartial Air AssaultElevated assault vary.Meta KnightAhead Air AssaultDiminished vulnerability.
Made it simpler to hit a number of occasions.Meta KnightAgain Air AssaultMade it simpler to hit a number of occasions.Meta KnightImpartial ParticularElevated the period of time hit detection lasts for the high-damage vary.Meta KnightUp ParticularMade it simpler to hit a number of occasions.
Adjusted launch angle of the primary assault.
Elevated assault vary of the second assault.PitDown Tilt AssaultAdjusted launch angle.
Shortened launch distance.PitUp Smash AssaultProlonged launch distance of the ultimate assault.PitDown Smash AssaultAdjusted launch angle of the primary assault.PitUp Air AssaultElevated assault velocity.
Adjusted launch angle.
Prolonged launch distance of the final assault.
Diminished vulnerability.PitAssault when Getting UpThe vulnerability for attacking when getting up now aligns with different fighters.PitDown ParticularDiminished vulnerability.Darkish PitDown Tilt AssaultAdjusted launch angle.
Shortened launch distance.Darkish PitUp Smash AssaultProlonged launch distance of the ultimate assault.Darkish PitDown Smash AssaultAdjusted launch angle of the primary assault.Darkish PitUp Air AssaultElevated assault velocity.
Adjusted launch angle.
Prolonged launch distance of the ultimate assault.
Diminished vulnerability.Darkish PitAssault when Getting UpThe vulnerability for attacking when getting up now aligns with different fighters.Darkish PitDown ParticularDiminished vulnerability.Zero Swimsuit SamusClosing SmashElevated the period of time hit detection lasts for the ultimate assault.IkeSprint AssaultProlonged launch distance.IkeDown Tilt AssaultShortened launch distance.IkeImpartial Air AssaultProlonged launch distance.
Diminished the low-damage vary.IkeAhead Air AssaultDiminished vulnerability.
Maintained the launch distance and elevated energy.IkeUp ParticularMade it so the primary assault upward doesn’t get neutralized.
Prolonged launch distance of the ultimate assault.
Adjusted launch angle of the ultimate assault.IvysaurPrimary ActionsThe vulnerability for breaking falls ahead and backward now aligns with different fighters.Diddy KongSprint AssaultMade it simpler to hit a number of occasions.
Elevated assault vary of the ultimate assault.Diddy KongAspect Tilt AssaultElevated assault vary close to the palms.
Adjusted launch angle.
Elevated the period of time hit detection lasts for the weak assault.Diddy KongDown Smash AssaultElevated assault velocity.
Elevated the period of time hit detection lasts for the second assault.Diddy KongAhead Air AssaultElevated assault vary of the start of the assault.Diddy KongDown ParticularProlonged the time till the banana peel could be thrown once more after it has initially been thrown.SonicClosing SmashMade the opponent’s actions slower through the preliminary slowdown interval.
Elevated assault vary when initiating assault.King DededeUp Tilt AssaultElevated energy.
Prolonged launch distance.King DededeDown Tilt AssaultAdjusted launch angle.King DededeAhead Air AssaultProlonged launch distance.King DededeUp Air AssaultProlonged launch distance of the ultimate assault.King DededeImpartial ParticularElevated the velocity to start out Inhale.
Elevated the vary fighters could be inhaled when utilizing Inhale on the bottom.OlimarClosing SmashElevated high-damage assault vary when exploding.
Elevated energy of the explosion.VillagerImpartial AssaultMade it simpler to hit a number of occasions.VillagerUp Tilt AssaultMade it simpler to hit a number of occasions.
Made the arm and head invincible whereas attacking.VillagerUp Smash AssaultElevated energy for fireworks.
Prolonged launch distance.VillagerUp Air AssaultProlonged launch distance.VillagerDown Air AssaultElevated assault velocity.VillagerDown ParticularDiminished vulnerability when planting a seed.
Diminished vulnerability when watering.
Prolonged launch distance when attacking with an axe.
Elevated energy in opposition to shields when attacking with an axe.Mega ManPrimary ActionsThe vulnerability for breaking falls ahead and backward now aligns with different fighters.Wii Match CoachDown Tilt AssaultAdjusted launch angle.Wii Match CoachUp Smash AssaultElevated assault velocity.Wii Match CoachDown Smash AssaultDiminished vulnerability.Wii Match CoachAhead Air AssaultDiminished vulnerability.
Diminished vulnerability when touchdown after utilizing the transfer.Wii Match CoachImpartial ParticularProlonged launch distance.Wii Match CoachClosing SmashElevated assault vary for the big silhouette on the finish.
Prolonged launch distance for the big silhouette on the finish.Rosalina & LumaClosing SmashElevated energy.
Shortened the gap an opponent can transfer with hitstun shuffling when repeatedly hit.
Prolonged launch distance for the ultimate assault.Little MacPrimary ActionsThe period of time for breaking falls backward now aligns with different fighters.Little MacAssault when Getting UpThe vulnerability for attacking when getting up now aligns with different fighters.PalutenaClosing SmashShortened the period of time surrounding opponents will likely be slowed initially of the transfer.
Decreased the vary the Black Gap can pull in.PAC-MANPrimary ActionsThe vulnerability for breaking falls on the bottom now aligns with different fighters.Duck HuntPrimary ActionsThe vulnerability for breaking falls on the bottom now aligns with different fighters.CorrinAspect Smash AssaultElevated energy for the tip’s assault vary.
Elevated assault vary of the tip.
Elevated the opponent’s downtime when hitting a protect.CorrinAhead Air AssaultMaintained the launch distance and elevated energy.CorrinAgain Air AssaultElevated energy when hitting with the start of the assault.
Prolonged launch distance when hitting with the start of the assault.CorrinUp Air AssaultElevated energy.
Prolonged launch distance.CorrinAspect ParticularDiminished vulnerability for lance assaults.
Prolonged launch distance for the kick when hitting with the start of the assault.
Diminished vulnerability when leaping after stabbing.BayonettaAspect Tilt Assault 3Diminished vulnerability.BayonettaUp Tilt AssaultElevated assault velocity.
Made it simpler to hit a number of occasions.
Elevated assault vary of the final assault.
Elevated the period of time hit detection lasts of the final assault.BayonettaAspect Smash AssaultProlonged launch distance.
Elevated the period of time hit detection lasts.BayonettaAspect ParticularDiminished vulnerability when used on the bottom.
Diminished vulnerability when kicking upward.BayonettaUp ParticularShortened the gap an opponent can transfer with hitstun shuffling when repeatedly hit.BayonettaClosing SmashShortened launch distance for fighters that didn’t get immediately KO’d after Gomorrah’s assault hits.
Adjusted launch angle for fighters that didn’t get immediately KO’d after Gomorrah’s assault hits.RidleyDown ParticularElevated energy for the tip’s assault vary.King Okay. RoolSprint AssaultProlonged launch distance.
Elevated the period of time hit detection lasts for the high-damage vary.King Okay. RoolUp Smash AssaultElevated energy.
Prolonged launch distance.King Okay. RoolBackward ThrowAdjusted launch angle.King Okay. RoolAspect ParticularMade it laborious to flinch from opponent’s assaults whereas throwing the crown.King Okay. RoolDifferentElevated sturdiness of the stomach.IsabelleSprint AssaultElevated assault velocity.IsabelleUp Tilt AssaultDiminished vulnerability.IsabelleUp Smash AssaultElevated assault velocity.IsabelleUp Air AssaultProlonged launch distance.IsabelleDown Air AssaultElevated assault velocity.IncineroarUp Smash AssaultProlonged launch distance.IncineroarSeize AssaultElevated the velocity for grabs, sprint grabs, and turning and grabbing.IncineroarAhead ThrowProlonged launch distance.IncineroarAspect ParticularElevated the velocity of grabs.
Prolonged launch distance for when the Lariat hits.IncineroarDown ParticularDiminished vulnerability.
Elevated the ability up quantity when the transfer succeeds.Piranha PlantUp Tilt AssaultAdjusted launch angle.
Elevated assault velocity.Piranha PlantDown Smash AssaultElevated assault velocity.Piranha PlantAhead Air AssaultElevated assault velocity.Piranha PlantAgain Air AssaultProlonged launch distance.Piranha PlantUp Air AssaultElevated energy.
Prolonged launch distance.HeroDown ParticularMade it simpler to hit a number of occasions with Kaboom.Banjo & KazooieEdge AssaultsElevated the backward assault vary.TerryClosing SmashProlonged launch distance.