Summer Game Fest 2020 has announced two Developer Showcase occasions deliberate for June 22 and July 20, respectively, which is able to spotlight “a choose group of upcoming indie and AAA video video games” curated by the Days of the Devs staff and Geoff Keighley. Every showcase will characteristic new content material together with gameplay, information, and online game musical performances. The June 22 showcase will probably be held at 8:00 a.m. PT / 11:00 a.m. ET.
The preliminary group of taking part corporations confirmed for the showcases embody:
- Akupara Video games
- Annapurna Interactive
- The Behemoth
- Kowloon Nights
- Longhand Electrical
- MWM Interactive
- Sabotage Studio
- Skybound Video games
- Tribute Video games
- ustwo video games
Extra publishers, builders, and video games featured will probably be introduced at a later date. The Day of the Devs staff can also be at the moment accepting submissions from unbiased builders for inclusion into the showcase. The applying is accessible here.
“Unbiased sport builders and publishers are a significant a part of our trade and Summer Game Fest,” mentioned Summer Game Fest curator Geoff Keighley in a press launch. “I’m excited to staff up with Day of the Devs for these showcase occasions that will probably be full of gameplay and updates from each unbiased and main publishers.”
Double Tremendous Productions founder and Day of the Devs co-founder Tim Schafer added, “Our aim with Day of the Devs has all the time been to shine a highlight on creator-driven video games, whether or not it’s one which’s already getting some buzz or one thing utterly new and shocking that comes by way of the submission course of.”
Amanda White and Jon Gibson, co-owners of iam8bit and co-founders of Day of the Devs, additionally added, “Every showcase will probably be jam-packed, from the prolonged gameplay previews which have turn out to be a Day of the Devs staple to some very particular shock debuts that you just’ll by no means see coming. That is the Day of the Devs you’ve beloved for the final eight years, but crafted particularly for the digital house.”